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Activision scrambles to stop cheaters in Call of Duty: Black Ops port as lobbies become practically unplayable thanks to XP exploits

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Activision scrambles to stop cheaters in Call of Duty: Black Ops port as lobbies become practically unplayable thanks to XP exploits

Things aren't going well for the new ports of Call of Duty: Black Ops and its follow-up on PlayStation 4 and 5. Mere days after launch, players found the lobbies to be absolutely riddled with cheaters, to the point that the FPS is basically unplayable, prompting Activision to take drastic action.

These versions of Black Ops 1 and 2 launched on July 9, and it wasn't long before reports emerged of fans having a frustrating time due to hacks and exploits. Not just your routine exploits either, custom lobbies have made it so that you can jump to the top level by grenading yourself right as a match starts.

This is leading to entire teams blowing themselves up, giving the opposition the win by default. What fun, eh? Who needs bullets and guns and actually playing the game properly? Seeing this rather large wildfire of issues, Activision quickly shut everything down by flat-out disabling certain playlists for the time being.

The publisher announced this on the Call of Duty Updates Twitter account on July 13. Since then, the "first phase" of hotfixes have been rolled out. Playlists have gotten a server-side fix, and anyone lumbered with negative XP has now been reset to level 20 for regular progression.

That second one is due to a bizarre hack on the first Black Ops. Killing someone in a round of Domination where a player is already at the top level will either catapult you to level 50, or take away the same amount of experience from overall score, putting you in minus figures and locking you out of playing altogether because the game reads you as less than level 1.

I'm not a gambling man anyway, but I definitely wouldn't be taking that risk. Activision had made it clear the multiplayer infrastructure is built on new servers, to prevent age old glitches and issues re-emerging. Sadly, hackers have only gotten worse in the 16 years since the first Black Ops, and the fact these re-releases are coming at a $40 premium just makes this all the more irritating.

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